Tag Archives: nintendo entertainment system

Why You Need a Wii Pre-Modded Console!

147730857 0eeb07f84a m Why You Need a Wii Pre Modded Console!
by fboosman

Article by Michael Jenkins

 Why You Need a Wii Pre Modded Console!

There have been revolutionary changes and advancements made since the first Nintendo Entertainment System was introduced. Game choices have increased at light speed and, although never restricted by age or gender, the selection now includes pastime options for almost anyone, from the avid sports, exercise and music fan, to the heroes who battle transformers.

Ever since Nintendo released its newest member, Wii, many gamers have been mesmerized by the multitude of options this innovative game system has to offer, especially if you are using a pre modded console.

What is a pre modified (mod) console?
Pre modded consoles are Wii game units in which a mod chip has been installed. This mod chip will not only allow the system to play all Wii games – even those imported, but will also let the user create backups of original game discs.

Mod Chip Function

When a game disk is put into a Wii unit, its firmware inside will verify if the game is in the correct format. Wii owners who use a system that is not modified may experience a slight problem, due to the fact that their system may not be able to read imported game data. To avoid these limitations the system should be updated, which can easily be accomplished by installing an electronic mod or modified chip. This chip will intercept the programmed instructions of the disk and add an extra line of code to trick the Wii’s drive, therefore allowing the disk to play.

Tips

- Should you decide to buy a mod chip, compare the different types, such as Drivekey, the Wiikey V 2 Modchip or the D2Pro ModChip.
- When buying a wii pre modded console compare prices and features.
- Because of the variety of console chipsets which only work with certain mod chips, if you are not technically savvy, you should consider a pre-modded console.
- If you are still interested in purchasing a Drivekey, a solderless plug and play modding solution for the Wii console, make sure it has a flash recovery option.
- Also be aware that some newer Wii CD drives have epoxy covered chips to foil clip on mod chips.
- Find out how many controllers are included and what kind. These can include the sleek classic remote or Wiimote, the Nunchuk, the zapper, wheel, balance board, or motion plus.
- Verify the warrantee offers of various pre mod console and mod chip dealers.
- Check customer service, repair and shipping services if you order online.
- Pre modded console owners must possess the original game when using a copied disk. They should also be aware that using pirated software is illegal.

Based on Bluetooth technology, Nintendo’s Wii is conquering the leisure world by storm and that comes as no surprise. Wii is affordable and offers far more fun value than most play stations.

Because they force players to actively participate, and use many wonderfully designed user input devices, these games will actually bring family members and friends closer together. In addition, these systems, with the appropriate game software, can also help with the development of combat training or sports skills, such as tennis, boxing or golf. But that is not all! If you, or your children, prefer a more subdued environment certain games can transfer you into many magical or imaginary environments, where anyone can be conqueror, wizard or king for a day!

About the Author

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The FC Twin can play both NES and SNES cartridges. The top-loading design corrects many of the issues experienced with the origina…
31j78xplVIL. SL75  Why You Need a Wii Pre Modded Console!Nintendo Wii Blue Console
Product Features
Blue Wii Console
1 Matching Blue Controller
1 matching blue nunchuck controller

————————–…

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The Reason For Video Game Consoles

291375716 3d26bb08ff m The Reason For Video Game Consoles
by Tim Zim

Back in the early days of video gaming, let say around mid 1980′s, you had the choice of a personal computer or a game console to play games at home with. PC’s were not as complex as today, but they were changing constantly. Screen resolutions changed, processors changes, processing speeds changed. It all depended on what you could afford, options abound. The PC user had to educated in how to use the PC for every type of software that it used. Advanced users could tune the PC to get better performance from it, as was needed to play most PC games. New PC games pushed the boundaries and required upgrades to play them. Consoles were found on the idea that a user should not need to configure the console to get it to work with each new game as it became available. The average person could buy a console and take it home and be playing it within minutes. This has been the backbone that video game consoles have grown on.

You could always count on your console to play any game that you bought for it by just plugging it in. Consoles usually leaded in sales that stuck to this guide line. Consoles that wandered for this basic principle lost sales or floundered and went out of business.

The Nintendo Entertainment System (NES) will be our starting point. The time line for video game consoles is unbroken from the NES introduction in 1985. the NES was simple to set, just hook it up to a TV and plug in the controllers and a game cartridge.

Next came the Sega Master System. It also was simple to use, plug it in and play. Now we have two game consoles fighting for the consumers dollars. This competition will lead to a confusion in the world of video game consoles years in November 1995.

more later…

Jim McGue

Article Source:
http://EzineArticles.com/?expert=James_McGue

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The FC Twin can play both NES and SNES cartridges. The top-loading design corrects many of the issues experienced with the origina…
41RqQqtpZVL. SL75  The Reason For Video Game ConsolesHDMI Cable (15 feet)
SpeedALite HDMI Cable…

Nintendo Consoles

1021577740 e93140d6f5 m Nintendo Consoles
by JulianBleecker

Article by Jonathan

The following can be considered an informational assessment of the Nintendo consoles right from the original Nintendo Entertainment System to the Nintendo Wii and wii points. There is much information and difference when it comes to console releases in Japan as opposed to North America. This article will focus on the video game information in the North American market.

It all began back in 1983. Nintendo release the Nintendo Entertainment System. With the likes of the original Super Mario Bros. this system included many classics that are still being played and enjoyed today on the Nintendo Wii. Nintendo knew what they were doing when the implemented the wii points concept and allowed players to download the content right from them in exchange for the points.

Capitalizing on the success of their first real console, Nintendo thought it a good idea to bring all the fun of the Nintendo Entertainment system into the comfort of the back seat of a car. Which would be known as the Nintendo Game Boy. One of the most successful hand held gaming systems of all time. The Game Boy brought all the fun of the Nintendo games right into your hand. It was bundled with the game Tetris and it too has become a classic of gaming shortly after its release. Building upon that franchise Nintendo has continued it’s Game Boy line. Afterward Game Boy Pocket, Game Boy Color, Game Boy Advance and finally Game Boy Advance SP (Also Game Boy Advance Micro if you really want to be technical.).

Getting back to the main consoles, Nintendo went and updated their already successful Nintendo Entertainment System by creating and distributing the Super Nintendo Entertainment System, or SNES. Becoming the most successful and played console of all time, the Super Nintendo Entertainment System is still loved today amongst gamers. The games that could be found on this console are also being downloaded through the Nintendo Wii’s shop channel via the use of wii points.

After this Nintendo really went out on a limb and decided to attempt a purely 3D experience. It was called the virtual Boy. Essentially it was a base in which you would insert your head in order to be surrounded by the 3D graphics. These graphics consisted of red lines against a black screen. This system, needless to say, did not last long. Which brings us to the next item on the list for Nintendo systems.

The Nintendo 64, or N64 as it came to be known, did not dominate the console market but it wasn’t too shabby. Releasing classics such as Super Mario 64 and The Legend of Zelda: Ocarina of Time this console was the last of the Nintendo systems to use cartridges.

At the end of the N64′s run Nintendo decided to update it’s hand held system and created the DS (which has already gone through several different looks of its own.) as well as come out with a new console. The Nintendo Gamecube. This too did not dominate the other rivals but it did hold its own. The games on this system contained the best graphics to date for a Nintendo console.

Finally it brings us to 2006 when Nintendo revealed its newest creation; the Nintendo Wii. (Originally to have been called the Nintendo Revolution.) Nintendo beat out the competition by institution very unique controls that actually work in most cases. You hold the Wii Remote and the Nunchuck and the character moves as well. This along with the innovative wii points system. By spending wii points you are able to download many of the classic games that have appeared on this list of past consoles.

Nintendo has a long legacy to keep up. If the success of their systems, especially their most recent additions is any indications, they will be around a long time and continuing to make systems that bring joy to many around the world.

Information on Wii Points.










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With the PlayStation 3 160GB system, you get free PlayStation Network membership, built-in Wi-Fi and 160GB of hard disk drive stor…
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Xbox 360 sets a new step for digital entertainment. More than just a game system next generation, Xbox 360 also integrates high-de…

Which video game console is better: PlayStation 3 or Wii?

4203970921 58e58e2fd0 m Which video game console is better: PlayStation 3 or Wii?
by onepointzero

As far as I can remember, I’ve grown up playing video games all of my life. I remember the first Nintendo entertainment system, otherwise known as the NES… I believe that it is safe to say that the Nintendo company has gone through quite a few wars and came back unharmed. It’s been around to fight off Sonic the Hedgehog and Sega, and now it is currently at war with the XBOX 360 and the PS3, and quite frankly, I feel confident when I say that Nintendo may be the one system that will never be defeated in combat.

Can anyone other than me think back to the ages when the Nintendo 64 had just came out, and the new Rumble Pack was being introduced with the all new Star Fox 64? I remember seeing commercials on TV and videos about how Sony and Sega were trying to torture some of the workers of Nintendo into giving up the secrets to the Rumble Pack. Now I’m not sure about who came up with the first ideas for Memory Cards, but I’m absolutely positive that Nintendo beat everyone to controller vibrations going along with the game. Nintendo is a very original and creative company that did not stop at vibration, but would later on continue on towards wireless controllers and motion sensor games!

The only thing that the PS3 has going for itself is free on-line multiplayer games. But wait a second… I almost forgot! The Wii does too! After Sony found out about the Wii’s new motion sensor capabilities, Sony decided to STEAL the idea, just as it did when it stole the idea of a vibrating controller from Nintendo years ago! Sony decided to create a new controller called the “Six-Axis” joystick that would be used for smaller motion sensor actions than the Wii created. Looks to me like old habits die hard…

Many people have noted that the Nintendo Wii seems to be a more family oriented entertainment system than the more complicated PS3. My little sister is in only seven years old, and has learned how to fully operate a Nintendo Wii because all you have to do is point and click. She loves to play the games on the Wii because there is less button pressing involved and more physical activity required. What relevance does this serve in proving my point? Only the fact that video games these days are generally bought for today’s youth, and today’s youth seems to prefer the Nintendo Wii over the PS3! Sorry Sony, but it looks like the Nintendo wins round three this time. But maybe in a few more years you’ll stand a better chance!

Written by Antuan013







Top 10: Hardest Video Games Of All Time

10. Zelda II: The Adventures of Link: NES

 Top 10: Hardest Video Games Of All Time

Zelda II: The Adventure of Link​ is an action adventure game  developed and published by Nintendo  for the Nintendo Entertainment System, and it is the second installment in The Legend of Zelda video game series. It was originally released in Japan on the Family Computer Disk System less than a year after the release of the original The Legend of Zelda. Nintendo released Zelda II in Japan on January 14, 1987, seven months before the United States saw the release of the first Zelda  title.

Nintendo released Zelda II in North America in 1988, one year after its initial release in Japan, converting the game from its initial Disk System format to the NES cartridge.  The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist, Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell.

The Adventure of Link’s emphasis on side-scrolling and RPG-style elements, however, was a significant departure from its predecessor. The game was highly successful at the time and introduced elements that would become commonplace in future Zelda games. It was followed in 1992 by The Legend of Zelda: A Link to the Past for the Super NES. -Wikipedia.org

9. Alien vs Predator: Jaguar

Alien vs Predator is a video game developed by Rebellion and published by Atari Corporation for the Atari Jaguar console in 1994. Based on the Alien vs. Predator franchise, the game allows the player to play as one of three characters: an Alien, a Predator, or human Private Lance Lewis of the Colonial Marines. -Wikipedia.org

8. F-Zero GX: GameCube

F-Zero GX is a futuristic racing video game for the Nintendo GameCube console. Developed by Sega’s Amusement Vision department and supervised and published by Nintendo, it was released in Japan, Europe and North America in 2003. F-Zero AX, the arcade counterpart of GX, uses hardware conceived from a business alliance between Nintendo, Namco and Sega.

F-Zero GX runs on an enhanced version of the engine that powered Super Monkey Ball. F-Zero GX/AX  was the first video game collaboration  between Nintendo and Sega. The game received critical acclaim as one of the best racers of its time and the greatest racer on the GameCube platform.  

F-Zero GX is the fifth released installment in the F-Zero series and the successor to F-Zero X. The game continues the series’ difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 game. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the game.

GX introduces a “story mode” element, where the player assumes the role of Captain Falcon through nine chapters while completing various missions. Overall, the game was well-received by critics for its visuals, intense action, high sense of speed and track design. Complaints centered on its sharp increase in difficulty that may alienate players. -Wikipedia.org

7. Contra: NES

Contra, known as Gryzor in Europe and Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988 (which was localized on the NES as Probotector and Gryzor on other formats in the PAL region), along with ports for various computer formats, including the MSX2. Several Contra sequels were produced following the original game. -Wikipedia.org

6. Super Mario Bros.: The Lost Levels: Super NES

Super Mario Bros.: The Lost Levels, known in Japan as Super Mario Bros. 2, is a platformer video game developed and published by Nintendo  for the Family Computer Disk System. First released in Japan on June 3, 1986, it is the direct sequel to the second best-selling video game of all time, Super Mario Bros. Due to the game’s high difficulty and similarity to its predecessor, Nintendo of America chose not to release it in the United States until the Nintendo Virtual Console release in 2007.

A full remake, entitled Super Mario Bros.: The Lost Levels, was included as part of the Super Mario All-Stars collection for the Super NES.  More recently, the original Disk System version was made available as a download (including North America) for the Wii Virtual Console as of 2007. Unlike the 16-bit SNES version, the Virtual Console version is the original Disk System version with all its original subtitles (although like Super Mario Bros., the original game was already entirely in English). -Wikipedia.org

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5. Mega Man 9

Mega Man 9 is a platform game developed by Capcom and Inti Creates. It is the ninth game in the original Mega Man series, and the first series re-release (not counting spin-offs) since the 1998 game and 2002 release of Mega Man & Bass. The game was published by Capcom in 2008 on the PlayStation Network, WiiWare and Xbox Live Arcade. Mega Man 9 continues Mega Man’s fight against Dr. Wily and his robot creations.  

Although the game was developed for modern consoles, Mega Man 9 uses graphics and sounds similar to the Nintendo Entertainment System as a throwback to the earlier games in the series. The cover art, too, is a nod to the covers of the early Western titles. The game was a commercial success and received mostly positive reviews from critics, which prompted Capcom to follow the game up with a sequel, Mega Man 10. -Wikipedia.org

4. Super Ghouls ‘n Ghosts: Super NES

Super Ghouls ‘n Ghosts​ is a side-scrolling platform game produced by Capcom originally released for the Super Nintendo Entertainment System in 1991. It is the third game in the Ghosts ‘n Goblins series. The game was included in the video game compilation Capcom Generations: Chronicles of Arthur for the PlayStation  and Sega Saturn, as well as in Capcom Classics Collection for the PlayStation 2 and Xbox and Capcom Classics Collection: Reloaded for the PlayStation Portable.

A remake of the game was released for the Game Boy Advance which features an additional game mode with new stages. The original SNES version was released for the Wii Virtual Console. -Wikipedia.org

3. Demon’s Souls: PlayStation 3

Demon’s Souls is a fantasy  action role-playing video game developed primarily by From Software (with assistance from SCE Japan Studio) exclusively for the PlayStation 3. It was released in Japan on February 5, 2009 and published by Sony Computer Entertainment; in North America on October 7, 2009 and published by Atlus and in Europe on June 25, 2010 and published by Namco Bandai.  

Set in a dark fantasy medieval Europe-inspired world, players take control of a custom hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by an accursed fog that brings forth demons that feast on the souls of mortals. The game has been described as a spiritual successor to the King’s Field series, a previous series of games from the same developer.

The gameplay involves a character creation system with emphasis on gathering loot through combat with enemies in a non-linear series of varied locations. It also has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players’ game worlds. -Wikipedia.org

2. Ninja Gaiden Black: PlayStation 2

Black is a reworked compilation of the original Ninja Gaiden  and the two Hurricane Packs. The game features new foes, such as exploding bats and doppelgänger fiends who can imitate Ryu. It contains more costumes than the original, and swaps Ninja Gaiden’s unlockable NES games for an arcade version.

One key feature of the remake is its two new difficulty settings—the easy ‘Ninja Dog’, and the very hard ‘Master Ninja’. Itagaki added Ninja Dog after receiving complaints of Ninja Gaiden being too hard in its default incarnation, although he believed that, with persistence, any player was capable of completing the game.

Hence he ensured that those players selecting Ninja Dog would be subjected to gentle mockery by the game—players on this difficulty setting receive colored ribbons as accessories, and Ayane treats Ryu as an inferior. In compensation, Itagaki made the other difficulty settings harder than in Ninja Gaiden. Ryu’s adversaries were strengthened and made more aggressive, and some of his offensive moves, such as the Flying Swallow, were toned down. -Wikipedia.org

1. Battletoads: NES

Battletoads is a video game developed by Rare Ltd. Starring three anthropomorphic toads named after skin conditions (Rash, Zitz and Pimple), the game was created to rival the Teenage Mutant Ninja Turtles games. The first game was developed by Rare for the Nintendo Entertainment System in 1991.

It was subsequently ported by Mindscape to the Amiga in 1992, by Sega to the Sega Mega Drive/Genesis and Sega Game Gear both in 1993, by Rare to the Game Boy in 1993 retitled as Battletoads in Ragnarok’s World, and by Mindscape to the Amiga CD32 in 1994. Ports for IBM PC and Atari ST were planned by Mindscape but never released. A fully developed Sega Master System version was also kept unreleased by Sega. -Wikipedia.org

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Written by Spill Guy







Why Nintendo Created The Virtual Console

2748245048 4d3349ef99 m Why Nintendo Created The Virtual Console
by recordinghacks

With the release of the Wii home video game console, among the questions its new features raised was that of why the virtual console was created by Nintendo. After all, even competitors Sony and Microsoft had at times thrived without needing to resort to an online offering of older games. From certain angles of thought, the idea seems counterintuitive: Charging players a premium to experience gaming that was declared obsolete years ago.

Yet within the possible mystery of why the virtual console was created by Nintendo, and thus offering a new generation the chance to play titles from the Nintendo Entertainment System and other consoles, lies some irrefutable facts and shrewd maneuvering by the global gaming giant.

Demand

With the advent of emulation and increased nostalgic sentimentality with the advance of time, there still remains a notable interest in retro gaming, including as far back as the 8-bit experience on the NES (Nintendo Entertainment System, not to mention the subsequent 16-bit SNES (Super Nintendo Entertainment System), Nintendo 64, and Gamecube video gaming units, the combined interest of which would lead to why the virtual console was created by Nintendo. Nintendo has done a remarkable job of retaining massive amounts of customers and their loyalty, who feel a strong, innate attachment to the company and the worlds created therein. With such a passionate following, it is no wonder that introducing a Virtual Console to allow the paid download of classic titles would be a fantastic ideas.

Capability

When the original NES was released in the mid-1980′s, society had not yet taken a hold of the internet, much less even wireless telephone communication. There was a time when cellular phones and web access were expensive, rare commodities, but those days are rapidly moving behind us. With the progress made in technology to allow wi-fi and video gaming innovations, the concept of a Virtual Console became not only possible, but accessible with every Wii machine people purchased. The question of why the virtual console was created by Nintendo actually became a viable query.

Profit

If Nintendo were to be completely honest, they would also have to admit that, bluntly, a Virtual Console would be potentially lucrative. After all, once the infrastructure is in place to make the downloads, promotion, and play possible, all that is left is to collect payments and fuel the necessary bandwidth. From a business perspective it is an outstanding concept, since no new games need to be developed for it, and there is an existing demand already.

The Nintendo corporation has been fortunate to have been guided by high-quality, talented, smart individuals and groups. They have delivered a collection of recreational experiences that is difficult for any other organization to match. When examining why the virtual console was created by Nintendo, one must first acknowledge why they built the first physical console: To provide quality gaming in a profitable manner.

If you are looking to purchase NES video games via Wii Ware, consider referring to NintendoLegend.com for reviews.

Written by EricBailey

Related Consoles Articles







Nintendo Consoles

4886886866 fca3a66373 m Nintendo Consoles
by Silk Road Collection

The following can be considered an informational assessment of the Nintendo consoles right from the original Nintendo Entertainment System to the Nintendo Wii and wii points. There is much information and difference when it comes to console releases in Japan as opposed to North America. This article will focus on the video game information in the North American market.

It all began back in 1983. Nintendo release the Nintendo Entertainment System. With the likes of the original Super Mario Bros. this system included many classics that are still being played and enjoyed today on the Nintendo Wii. Nintendo knew what they were doing when the implemented the wii points concept and allowed players to download the content right from them in exchange for the points.

Capitalizing on the success of their first real console, Nintendo thought it a good idea to bring all the fun of the Nintendo Entertainment system into the comfort of the back seat of a car.

Which would be known as the Nintendo Game Boy. One of the most successful hand held gaming systems of all time. The Game Boy brought all the fun of the Nintendo games right into your hand. It was bundled with the game Tetris and it too has become a classic of gaming shortly after its release. Building upon that franchise Nintendo has continued it’s Game Boy line. Afterward Game Boy Pocket, Game Boy Color, Game Boy Advance and finally Game Boy Advance SP (Also Game Boy Advance Micro if you really want to be technical.).

Getting back to the main consoles, Nintendo went and updated their already successful Nintendo Entertainment System by creating and distributing the Super Nintendo Entertainment System, or SNES. Becoming the most successful and played console of all time, the Super Nintendo Entertainment System is still loved today amongst gamers. The games that could be found on this console are also being downloaded through the Nintendo Wii’s shop channel via the use of wii points.

After this Nintendo really went out on a limb and decided to attempt a purely 3D experience. It was called the virtual Boy. Essentially it was a base in which you would insert your head in order to be surrounded by the 3D graphics. These graphics consisted of red lines against a black screen. This system, needless to say, did not last long. Which brings us to the next item on the list for Nintendo systems.

The Nintendo 64, or N64 as it came to be known, did not dominate the console market but it wasn’t too shabby. Releasing classics such as Super Mario 64 and The Legend of Zelda: Ocarina of Time this console was the last of the Nintendo systems to use cartridges.

At the end of the N64′s run Nintendo decided to update it’s hand held system and created the DS (which has already gone through several different looks of its own.) as well as come out with a new console. The Nintendo Gamecube. This too did not dominate the other rivals but it did hold its own. The games on this system contained the best graphics to date for a Nintendo console.

Finally it brings us to 2006 when Nintendo revealed its newest creation; the Nintendo Wii. (Originally to have been called the Nintendo Revolution.) Nintendo beat out the competition by institution very unique controls that actually work in most cases. You hold the Wii Remote and the Nunchuck and the character moves as well. This along with the innovative wii points system. By spending wii points you are able to download many of the classic games that have appeared on this list of past consoles.

Nintendo has a long legacy to keep up. If the success of their systems, especially their most recent additions is any indications, they will be around a long time and continuing to make systems that bring joy to many around the world.

http://howtogetwiipoints.blogspot.com